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Filming

How to film your fast-bowling action

Where to put the phone, which camera settings to use and why 120 frames per second matters, for a clip a coach or an analysis app can review frame by frame.

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The reliable side-on setup

  • Use slow motion at 120 frames per second or higher when the phone supports it.
  • Place the phone around hip height, side-on to the crease and on the bowling-arm side.
  • Keep the phone level and fixed on a tripod, fence mount or stable surface.
  • Frame enough of the approach to see the run-up and keep both feet visible at landing.
  • Leave space above the bowling hand and beyond the front foot.
  • Record three to six deliveries at a representative intensity.

Camera and phone settings

You do not need a separate camera. A recent phone’s own slow-motion mode is enough, and the settings below matter more than which phone it is.

  • Frame rate first. Choose 120 or 240 frames per second over a higher resolution. At 30 frames per second each frame spans about 33 milliseconds, long enough for the bowling arm to blur or for release to fall between two frames. At 120 it is about 8 milliseconds, and at 240 about 4.
  • Hold the phone horizontally. A side-on delivery travels across the frame, so landscape keeps the run-up, landing and follow-through in one shot without standing further back.
  • Stand 8 to 10 metres back and use the main 1× lens. Move the phone rather than using digital zoom, which only enlarges pixels.
  • Lock focus and exposure. Set them on the crease before the bowler starts the run-up, so the picture does not pulse as they move through it. On iPhone, touch and hold the screen until the lock appears; many Android camera apps have a similar option.
  • Give it more light. Each slow-motion frame is exposed for a shorter time, so a net that looks bright enough to the eye can come out dark or grainy. Some artificial lights also flicker at high frame rates; daylight avoids both.
  • Keep one delivery per clip. Start recording before the run-up and stop after the follow-through. If a take runs longer, trim it to that one delivery in your phone’s own editor before uploading.

Why the angle matters

A two-dimensional image compresses depth. When the camera sits away from the plane of the delivery, a joint can appear more flexed or extended simply because part of the movement points toward the lens. Side-on footage is therefore the most useful view for sagittal observations such as front-knee position and forward trunk lean.

A front-on or rear view can answer different questions, but it should not be treated as an interchangeable duplicate. If you record more than one angle, capture the same delivery where possible and keep each camera fixed.

Lighting, clothing and background

Use even daylight or a well-lit indoor net. Avoid placing the bowler in silhouette against a bright sky. Clothing should separate the arms and legs from the background; strong contrast is more useful than a particular colour. Keep other people out of the immediate delivery area so the system and the reviewer can follow one athlete consistently.

Before you upload

  • Play the clip once and confirm the whole body remains in frame through follow-through.
  • Check that front-foot contact and release are not hidden by another player or net post.
  • Keep the original slow-motion file rather than exporting a screen recording.
  • Do not add filters, zoom transitions or frame interpolation.

Why this guide stays conservative

Reviews comparing two-dimensional video assessment with three-dimensional reference systems generally find better repeatability than validity, especially outside the sagittal plane. The camera setup above reduces avoidable error; it does not turn one camera into a motion-capture laboratory. See the systematic review on PubMed.

AI video analysis models estimate body positions from the footage, but those estimates alone do not establish cricket-specific accuracy. A cricket bowling comparison against marker-based motion capture and a separate standard-video validation study show why camera direction, calibration and out-of-plane movement remain part of every interpretation.

  1. Abraham, Feros & Fox (2025). Exploring the accuracy of OpenCap for three-dimensional analysis of cricket bowling. 10.1177/17479541251348081
  2. Shishov, Elabd, Komisar, Chong & Robinovitch (2021). Accuracy of Kinovea software in estimating body segment movements during falls captured on standard video: Effects of fall direction, camera perspective and video calibration technique. 10.1371/journal.pone.0258923